The human society has advanced. Our requirements have multiplied. Machines have limitations. The capacity of a machine cannot go beyond.
To enable machines, like 'Computers', to work with increased efficiency, 'Computer Networks' were designed. Once a 'Computer' is part of a 'Computer Network', we can see the performance of the 'Computer' climbing up.
Also, necessity is the mother of invention. To handle our ever growing list of problems, it was thought that if 'Computers' could be made to cooperate among, the capacity of these electronic machines would shoot up. Indeed this shot in capacity has resulted in increased performance. High performance of 'Computers Networks' is a result of a good teamwork among connected 'Computers'. The level of user satisfaction registers increase.
We can easily say that a 'Network' of two 'Computers' is much more powerful than the power of the two same unlinked 'Computers'.
Suppose two 'Computers' are working but they are not connected to form a 'Network'. Now, the quantity of meaningful information generated by two unlinked 'Computers' in a fixed interval of time would be less. Much more meaningful information would be generated by two 'Networked Computers' in the same interval.
A 'Computer Network' is really a piece of design. The 'Computers' can be understood as nodes. The 'Computers' ( nodes ) in a 'Network' are connected. A 'Connection Line' runs between two 'Computers', and a 'Computer Network' is born. Here the 'Computer Network' has two computers connected using a 'Connection Line'.
The focus of our study here should be the 'Computers', and the 'Connection Lines' as well. It is important to note that the 'minimum' number of 'Computers' in a 'Computer Network' is 'two'.
When a 'Computer' in a 'Computer Network' has to communicate, it makes use of 'Connection Line(s)'.
'Computers' and 'Connection Lines' are the two things that are underlined heavily by the subject: 'Computer Networks'.
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